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AI Insights · Timothy · October 2024

Top 5 Boxing Games on iOS in Ecuador Q3 2024

Explore the performance of the top 5 boxing games on iOS in Ecuador during Q3 2024, with insights into trends in downloads, revenue, and active users.

Top 5 Boxing Games on iOS in Ecuador Q3 2024

In the third quarter of 2024, the boxing game category on iOS in Ecuador revealed interesting trends for the top-performing apps. According to Sensor Tower data, these games demonstrated varied patterns in downloads, revenue, and active user engagement.

Boxing Star: Real Boxing Fight showed a notable increase in weekly revenue, peaking at $323 in late September. Weekly downloads fluctuated, reaching a high of 60 in early September. The app's active user base also grew, from 104 in early July to a peak of 200 in early September, before ending the quarter at 112.

Real Boxing: KO Fight Club experienced modest revenue growth, with a peak of $63 in late July. Download numbers were relatively low, with a peak of 18 in late September. Active users maintained a steady count, peaking at 49 in late September.

EA SPORTS™ UFC® 2 had a strong quarter in terms of downloads, which surged to 436 in early September. Revenue saw a peak of $38 in the same period. The app's active users increased significantly, reaching a high of 1,053 in early September, ending the quarter at 706.

Real Boxing 2 maintained consistent revenue, peaking at $20 in early September. The app's downloads saw a peak of 156 in late July. Active users steadily increased throughout the quarter, reaching 123 by the end of September.

Finally, WWE Mayhem showed stable revenue, with a peak of $38 at the start of the quarter. Downloads were highest in mid-August, with 40 downloads. Active users remained relatively stable, peaking at 92 in late September.

For more detailed insights and data analysis, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024